Super Mario Crossover Game

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Super Mario Crossover packs all your favorite Nintendo characters and personalities into one neat flash game. The world and setting are of the original Super Mario Bros. For Nintendo but instead of only playing as Mario or Luigi, you can now choose between: Mario, Link (from Zelda), Bill (from Contra), Simon (from Castlevania), Samus (from Metroid), or Megaman (from. Yes, Megaman). You don't simply play the game the same way as if you were Mario though.

Super Mario Crossover packs all your favorite Nintendo characters and personalities into one neat flash game. The world and setting are of the original Super Mario. Play Super Mario Crossover for FREE you actually become a real douchebag and you pump so hard to become even bigger douchebag, coolest you'll ever have! Super Mario Crossover is the original Super Mario Bros game featuring characters from other famous Nintendo games. You can play as Samus, Mega Man, Simon Bill R.

Whoever you pick, you get their abilities too so be prepared to be shooting your enemies down from a distance if you pick Bill or Samus. The downside is that you cannot jump on your enemies heads or faces to knock them out.

After completing each stage (or dying), you can choose a new character if you wish so in this way you can maximize each character. How to Play: Arrows: Move - Z: Jump - X: Attack/Shoot - S: Alternate Attack More Super Mario Flash Games to Play Super Mario Racing is a 2D side scrolling game featuring the usual list of suspects and items to throw at opposing karts Mario must work together with his pal Snow White to explore 17 mysterious levels of Tombs and Treasure Choose between Mario or Doraemon in this classic head-to-head motobike duel with over 10 levels of racing action Mario has gone berzerk!

He's got his gun and he's on a rampage shooting up koopa troopas and goombas and even Bowser! Mario & friends must work together to exit all 15 levels. You can even merge the brothers to form a giant Mario! Super Flash Mario Bros is an alternate mario game using Super Mario 3 graphics and characters Place blocks down to keep Mario, Luigi, and Princess from walking or falling into the spikes. 15 total levels. Collect all the coins and then go to the Castle to finish each level.

Eat fruits for powerups. Launch Mario as far as you can. Hitting POW blocks and bananas will make him go further and faster. A fun platformer that auto scrolls as you play.

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You'll need to think quickly! Luigi is sick! Mario must get his brother to collect any stars then visit the hospital which is easier said than done. Use the mouse to control your team of Mario, Luigi, Toad, and Toadette. Shoot your opponents down before they shoot you! A fun platform game featuring Mario as the main character. Make your way to the warp pipes of each area.

Knock the monsters off the platform and into the sewers to earn points and coins and reach the bonus round! Super Mario Crossover 2 is a great sequel with tons of nintendo characters like Link, Megaman, Mario, and more Mario has been training in the fine art of jujitsu and MMA and he is ready to use his new moves on Bowser Collect eggs with Yoshi's help but watch out for that pesky Bowser because he will try to steal your eggs A simple Mario rendition using similar graphics and designs to Super Mario World for the SNES Race against the clock to collect the mushrooms and exit through the door before time runs out. 20 levels in all. Mario had thought the nightmare was over but alas it was not.

He must once again enter the spooky Ghost House. Mario returns to a familiar world to go on a mini adventure in this well made fan remake of Super Mario World More Free Flash Games This website has no affiliation with the makers of Super Mario Bros.

Super Mario Bros. Crossover Jay Pavlina Exploding Rabbit, Release April 27, 2010 Mode(s) Super Mario Bros. Crossover is a video game launched on on April 27, 2010 by Exploding Rabbit. It is based mostly on the gameplay of 's for the. The only major difference is the ability to control characters that debuted in other games unrelated to the Mario series, plus the ability to use 'skins' of levels and characters from other games and platforms.

The latest version available (3.1.21) was released on December 27, 2013. Contents. Gameplay Super Mario Bros.

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Crossover is a browser-based platforming game. The game's levels and graphics are all primarily duplicates of those found in; each of the game's eight worlds feature four levels. In three of the levels, the goal is to reach a checkpoint to complete the level, while the final level has the player facing against in hopes of rescuing. Enemies such as, and will block the player's attempt to make it successfully through the level. As Mario and Luigi, the player can jump on enemies to kill them, use Koopa shells to knock enemies over, and acquire powerups from special blocks that serve to boost health, shoot fireballs, or remain invincible for a short period of time. Besides completing the level, the player can also earn coins and points, attempting to achieve a high score. Crossover varies this formula by adding in several additional main characters in addition to that the player can play.

In the same manner as with, the player selects one of the additional characters at the start of each level. Each character, based on other classic games, uses different attacks and movements that are related to their original game, as well as their own signature music. These characters are:., based on, uses a sword and boomerang to attack enemies. Collecting powerups increases the potency of the sword's attacks and the range of his boomerang. He is the only character with fundamental control changes from his original game, being given the ability to jump, which wasn't possible until. possesses the Mega Buster which he can use to fire forward to destroy enemies, with additional powerups to increase his firepower, and has the ability to slide under small spaces.

Within version 1.1, Mega Man's jump height is reduced but now has the ability to call in Rush, his robotic dog, to assist in high jumps., from the games, also has an arm cannon she can fire and which gains power with powerups. Samus is also able to transform into her 'morph ball' form, rolling through narrow spaces and planting bombs.

As of Version 1.1, the player starts off playing as Samus in her Zero-Suit, and upon the capture of a mushroom, gains her Power Suit. In Version 1.2, Samus can pick up missiles when enemies are defeated. Each missile sprite icon gives Samus 2 missiles., the protagonist of the early games, has a whip and can throw axes at foes, the attack strength and number of axes on screen increasing with additional powerups. He has the ability to, which he doesn't have in the original games.

His jump was also modified to be easier to control than the original games but can be changed back in the options with Classic mode., one of the playable characters in use a gun to fire on enemies, which increases in power and spread with further powerups. He can shoot in 8 directions, even when jumping.

from was added in the version 1.1 release. Ryu, as a ninja, is able to use a sword and, and has the ability to climb and., the tank vehicle from, was added in the version 1.2 release. Sophia's capabilities include hovering, clinging to walls and ceilings, and homing missiles, but it is also the first character with a limited amount of ammunition and power, requiring the player to refill these capacities through collection from defeated foes., Mario's brother from the Super Mario Bros. Series was introduced in version 2.0. Luigi uses his gameplay from, being able to jump higher but not run as fast as Mario. He is also more slippery than Mario which makes it harder to avoid enemies and pitfalls., from, was introduced in version 2.0 and has similar play to Mega Man, but his arm cannon acts differently, being able to shoot in 7 directions.

Instead of a slide, Bass has a dash that is faster than Mega Man's but cannot slide under small spaces. Like Simon, he can double jump.

In the version 2.0 update, character skins were a new and unique feature that allowed all characters to look different and have new music along with them. Some skins are the same character but from a different game in their respective franchise, while others are from completely different franchises. The 3.0 update added additional character skins, special rendering modes to mimic other earlier computer gaming hardware, and levels inspired by the limited-release. Development. This section needs to be updated.

Please update this article to reflect recent events or newly available information. (December 2017) The game was created by Jay Pavlina. Further development is done by Zach Robinson, Mathew Valente, et al. Music was emulated with Blargg's Game Music Emu. It took 15 months to create. It was written using Action Script 3, and made in Adobe Flash CS5.

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The game was instantly very popular on Newgrounds where it was first posted. After its first six hours online the game had 12,000 views and had won two awards.

His next update, version 1.2, released on December 15, 2010, included Sophia the 3rd as a playable character, as well as some minor bugfixes. Versions 1.0 and 1.1 were called Super Mario Crossover. Version 2.0, released on February 9, 2012, added Luigi and Bass as playable characters.

The update will also allow the user to switch between various graphical looks resembling other games from the Super Mario Bros. Series, including and. On March 29, 2012, Zach Robinson made a poll deciding which game between and will end up being in a future update. While Super Mario Bros.: The Lost Levels received more votes, Jay Pavlina showed more interest in Special, which was slated for inclusion in Version 3.0. He later released The Lost Levels in version 3.1, slated as the last major release.

An -style version of Super Mario Bros. Crossover was also created as an joke, but the graphics and music have since been incorporated into Version 3.0. In November 2014, all non Exploding Rabbit related topics on the Exploding Rabbit fourms were moved to 'New Game Plus' at www.new-game-plus.com, a new site that was not owned by Pavlina. New Game Plus lasted for three years until it closed down in November 2017 due to lack of funds to keep the server up. The site is due to expire on November 21 2017.

Super Retro Squad / Super Action Squad In June 2012, Exploding Rabbit started a campaign to raise money for Super Retro Squad, a game inspired by Crossover. As all of the elements in Crossover are copyrighted, Lead developer Jay Pavlina recognized he would not be able to make any profit on his time spent for that game, thus Super Retro Squad would feature original characters, art, and gameplay inspired by the characters and games from Crossover, and would be a commercial endeavour. The Kickstarter surpassed its initial $10,000 request, raising $53,509, and additional features were promised for having surpassed the goal. Unlike Crossover, Super Retro Squad was being made by a team of 6 members hand-picked by Jay. Development on Super Retro Squad began on October 1, 2012 under the. The project went under many changes including visuals and game mechanics.

On September 2013 it was renamed as Super Action Squad. Its development was indefinitely suspended. Glitch Strikers. This section needs to be updated.

Please update this article to reflect recent events or newly available information. (December 2017) In February 2017, Exploding Rabbit announced that 'Super Action Squad' was renamed to 'Glitch Strikers', and development on the game resumed since. It was released on as part of its service, and was approved for release. Glitch Strikers will contain level packs, in which each pack pertains to a certain character's environment/game, starting with 'Hyper Manni Pals', a parody of From there, all other level packs will be available as downloadable content on the Steam platform.

It is expected to be released in summer of 2017. Reception Super Mario Bros. Crossover has received positive attention from gaming journalists. 's Chris Kohler considered the game a 'surprisingly thoughtful 8-bit mashup' and praised Pavlina's efforts for 'how these six disparate characters all feel like they were ripped from their own classic NES titles, but fit in perfectly to the Mario levels'.

Margaret Lyons from called the combination of characters with the Mario universe 'a mindfrak for the ages'. Dan Ryckert of appreciated the attention to detail, from both the original levels of Super Mario Bros., and the music and sound effects from the other games, that were present in the game. References.

Good, Owen (2010-11-17). Retrieved 2010-11-17. McWhertor, Michael (2013-07-31). Retrieved 2013-07-31. Archived from on 2010-05-20. Retrieved 2010-05-26. Retrieved 2010-05-26.

Pearson, Craig (2012-02-09). Retrieved 2012-02-09. Plunkett, Luke (2012-01-16).

Retrieved 2012-01-16. Exploding Rabbit Forums. Archived from on 2012-06-01. Rigney, Ryan (2012-06-26). Retrieved 2012-06-26. Crowdfund Insider.

Retrieved 2014-03-19. Tags: Super Action Squad. Retrieved 2014-03-19. Buckley, Sean.

Retrieved 27 May 2017. Retrieved 27 May 2017. Kohler, Chris (2010-04-28). Retrieved 2010-06-25. Lyons, Margaret (2010-04-28). Ryckert, Dan (2010-04-28).

Retrieved 2010-06-25. External links.